{% extends "best-cards/_layout.html" %} {% import "best-cards/_layout_card_column.html" as layout with context%} {% block content %}

{{ pre }} Presence

{% trans trimmed %} {{ pre }} is a versatile discipline. It provides a strong bleed, a defensive combat module with Strike: combat ends and good modifiers for votes. {% endtrans %}

{% call layout.card_column("Entrancement", decks=150, copies="1-3") %} {% trans trimmed far_mastery=card("Far Mastery") %} A versatile action. Included for its dreadful superior {{ PRE }} effect that can steal a powerful ally, its simple bleed action at inferior {{ pre }} makes it far more flexible than {{ dom }} {{ far_mastery }}. {% endtrans %} {% endcall %} {% call layout.card_column("Majesty", decks=149, copies="3-7") %} {% trans trimmed a_b=link("/strategy/fundamentals", _("A&B"), _anchor="AB") %} The most played combat ends of {{ pre }}, the unlock effect as superior {{ PRE }} is an excellent asset and augments {{ a_b }}, both offensively and defensively. {% endtrans %} {% endcall %} {% call layout.card_column("Voter Captivation", decks=102, copies="3-7") %} {% trans trimmed minion_tap=card("Minion Tap") %} A powerful bloat for vote oriented decks. With enough votes on the table, it can resplenish a vampire easily and make it ready for another {{ minion_tap }} and constitues a formidable defense. {% endtrans %} {% endcall %} {% call layout.card_column("Perfect Paragon", decks=72, copies="1-4") %} {% trans trimmed %} A versatile tool for big capacity vote decks: more votes or a good modifier to help get an action through. {% endtrans %} {% endcall %} {% call layout.card_column("Enchant Kindred", decks=55, copies="2-8") %} {% trans trimmed govern_the_unaligned=card("Govern the Unaligned") %} A weaker version of the popular {{ dom }} {{ govern_the_unaligned }}, it has the same advantages: a good accelerator in the beginning to get more vampires out cheaply, a nice bleed action later on. {% endtrans %} {% endcall %} {% call layout.card_column("Aire of Elation", decks=54, copies="2-5") %} {% trans trimmed conditioning=card("Conditioning") %} The best bleed modifier of {{ pre }}, it is inferior to {{ dom }} {{ conditioning }}, except for Toreador {{ toreador }}. Still, such a strong bleed modifier is worth it for decks with no access to {{ dom }}. {% endtrans %} {% endcall %} {% call layout.card_column("Enchanting Gaze", decks=49, copies="3-6") %} {% trans trimmed the_platinum_protocol=card("The Platinum Protocol"), the_unnamed=card("The unnamed"), viktor_the_night_general=card("Viktor, The Night General"), adana_de_sforza=card("Adana de Sforza") %} A great stealth tool, especially when combined with {{ the_platinum_protocol }} to put som corruption counters down in the first place. It is, of course, a favorite for Ministry {{ ministry }}, but some other stars field it too, like {{ the_unnamed }}, {{ viktor_the_night_general }} or {{ adana_de_sforza }}. {% endtrans %} {% endcall %} {% call layout.card_column("Revelation of the Serpent", decks=48, copies="4-11") %} {% trans trimmed the_platinum_protocol=card("The Platinum Protocol"), enchanting_gaze=card("Enchanting Gaze"), bonding=card("Bonding") %} Often paired with {{ enchanting_gaze }} and, of course, {{ the_platinum_protocol }} for Anarchs, it's a Ministry {{ ministry }} favorite on par with {{ bonding }}. Any {{ PRE }}{{ PRO }} deck can easily include a few of those. {% endtrans %} {% endcall %} {% call layout.card_column("Awe", decks=42, copies="1-5") %} {% trans trimmed bewitching_oration=card("Bewitching Oration"), voter_captivation=card("Voter Captivation") %} A bit more expensive than {{ bewitching_oration }}, it gives a better guarantee to be able to get a vote through and its cost can be mitigated if paired with {{ voter_captivation }}. {% endtrans %} {% endcall %} {% call layout.card_column("Bewitching Oration", decks=41, copies="2-4") %} {% trans trimmed %} One of the best vote modifier of the game with 4 votes at no cost at superior {{ PRE }}. {% endtrans %} {% endcall %} {% call layout.card_column("Force of Personality", decks=28, copies="1-4") %} {% trans trimmed %} An interesting strike: combat ends because it can be cycled easily if not needed, and also help some actions to go through occasionally. {% endtrans %} {% endcall %} {% call layout.card_column("Heart of the City", decks=24, copies="1-2") %} {% trans trimmed pulse_of_the_canaille=card("Pulse of the Canaille") %} A solid permanent bleed enhancer. The cost is reasonable, lower than the comparable {{ pulse_of_the_canaille }}. {% endtrans %} {% endcall %} {% endblock %}